- Automobile training equipment series
- Electrical and electronic teaching equipment
- Elevator training series
- Fitter training equipment
- Fluid mechanics experimental equipment
- Hydraulic and pneumatic test bench
- Mechanical teaching equipment
- Robotic automation and mechatronics series
- Welding training equipment
Learning creation (production tool) function:
It should be possible to directly create learning materials for lecture in the slide format.
Should easily create audiovisual materials by insert images, 3D modeling. video, sound, text, and
animation effects.
The animation function should make it possible to create materials for step-by-step practices.
3D modeling type parts will be inserted, so it will be easy to explain the shape and operation method of
the actual components.
Theory study function:
Easily learn about electrical
circuits through essential data
on basic circuits
It should provide the same
questions and drawings from
the previous electrician
qualification tests (total 7 test
examples), thus increasing the
adaptability to your test.
Basic learning materials: 26
types in total
Sequence control basic theory:
6 types
Sequence control
Electrical wiring tools
Protective device
Operation switch
Detection switch
Operation device
Output device (load)
Sequence control basie circuit:
9 types
Basic circuit
Indication circuit
Logic circuit
Self-holding circuit (memory
circuit)
Alarm circuit
Timer circuit
New input-priority circuit
Sequential control circuit
Interlock circuit
Sequence control circuit
practice: 4 types
Previous questions from the
electrician
Qualification tests (2008-2019):
7 types
3D parts library:
Circuit breaker and fuse: 4
types
Terminal block: 7 types
(rotatable)
Control box: 4 types (rotatable)
Pushbutton switch: 5 types
Lamp type switch: 5 types
Selector switch and toggle
switch: 4 types
Other switches (limit,
emergency): 2 types
Indicator lamp: 5 types
Other devices (emergency bell,
emergency light, buzzer): 3
types
Relay: 13 types
Electric motor: 6 types
Should be supplied with VR
device to practice virtual reality
and obtain the same effect as
practicing using the real-life
components. VR device and PC
should work together.
Circuit create in PC should be
implemented on the VR device
